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Games career: What is the task of a game designer?

Pablo Steinbach:The task of a game designer is to create a memorable and fun experience for the player. The real challenge is to make it fun for a long time. Here, success depends heavily on the type of game and players you are making the game for. A good game designer develops an intuition for the genre the game is placed in and then designs the game to meet the needs of that genre. Of course “fun” means different things to different players. Some people like adventure, others strategy, puzzle or sports. To design a game that appeals to people from different origins, ages, genders and so on, you have to develop a very good understanding of your players and what is fun for them.

Games career: Which typical activities do you carry out?

Pablo Steinbach: As a game designer, I have to determine which features of the game affect the playing experience, and to what degree they do so. Documenting data plays an important role here: I literally tweak numbers, rewrite documentation and communicate everything to the team. First, a feature needs to be broken down into all its nuts and bolts to make sure there isn't anything missing. All has to connect well to provide a nice gaming experience. In regular meetings we ensure that issues are put to light ahead of time and that everyone is following the same vision of where the game is going. As we have many teams working on different parts of the game, communication is super important: it is part of our responsibility that we, as a whole, can deliver a high-quality game in a smooth and timely fashion.

Random screenshot of Pablo's desk: Documenting data, tweaking numbers and communicating are essential components of a game designer’s job

Games career: How do you become a game designer?

Pablo Steinbach:As simple as it might sound, you become a game designer by designing game, after game, after game. It's simple "learning by doing", so start small and learn from your mistakes. Make sure to play other games, to develop a deeper understanding of what makes a game enjoyable and how these elements can be implemented, so you can replicate them in your own games. Read a lot of books, and don't be afraid to rely on others to help you out. The more often you go through this development process, the better of a Game Designer you will become!

Games career: What certificate is required to become a Game Designer?

Pablo Steinbach: There is no particular certificate required to become a game designer, however a technical background is definitely a plus and will be helpful when you go about making your own games. A background in psychology will make it easier for you to understand how things affect players and their emotions. What game design courses usually teach you, is what the development process looks like start to finish, from the first idea to the final implementation.

Games career: How long does the training / study to become an Game Designer take?

Pablo Steinbach: Typically, a university degree in Game Design, or a similar certificate, takes three years to complete. But to become a good game designer, it is important to develop feeling for your audience and the bigger picture: regardless of what kind of a game designer you want to be, learning never stops. Because games change so fast, staying up to date with your genre and the industry in general is something that you will always work on.

Games career: What are the sunny sides of your job?

Pablo Steinbach:As a game designer, I get to craft an experience that has the potential to touch and captivate millions of players around the world. Watching someone enjoy the game or feature you created is an incredibly satisfying and unpayable experience.

Games career: What are the dark sides of your job?

Pablo Steinbach: Getting a healthy work-life balance is hard if you work as a game designer. Because creating games is your passion, knowing when to stop and do something else can become a real challenge.

Being passionate and enthusiastic about his work, achieving a healthy life-work-balance is sometimes hard for Pablo

Games career: What career prospects does a Game Designer currently have?

Pablo Steinbach:The possibilities for professional development for a game designer are endless. You touch many aspects of the game and have to consider how to integrate them into the existing product. All this includes some project planning, creative thinking and problem solving. With this profound understanding of the game you would be well equipped to become a product manager. You could also become a team leader, motivating and optimizing your team to achieve their full potential and to generate optimal results. If you are not interested in a managing position, there are many other fields to specialize and become a game design expert in: UI / UX, Economy Design, Content Design, Live-Ops or Monetization for example. Whatever your ambition and passion might be, as a game designer you can let your ideas have direct impact on the game.

Games career: What an ispiring interview! Thank you, for sharing your vitality and information with us, Pablo. Who got infected by this spirit and feels like working with Kolibri Games too, can take a look at the company profileand find all recent vacancies.

About the author

Anietta was never an obsessed gamer - but she can still understand the captivating intensity of video games ... Her gaming experiences are limited to the following: Passionate "Boulder Dash" and "Oh Mummy" games on the tailor's computer of hers little brother in her childhood, passionate "Brickles" games on a rather early model of her uncle's Apple Macintosh, passionate "Tetris games" on her little brother's Gameboy, passionate "Point and Click Adventure" games on your own PC and passionate Scrabble, quiz duels and flight controls on your own iPhone. In her private life, Anietta is currently more about limiting the game obsession of her three boys Nick (11), Cosmo (5) and Oskar (12), because at least the big ones seem almost in the worlds of "Minecraft", "Clash of Clans "and" Hearthstone "- if you only start from the dinner table talks. All three love games and think it's extremely cool that, in addition to her work at, Anietta has been working for several years as a team assistant and good soul in the PR agency for the games industry - Quinke Networks and is therefore close to the action .
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